February 19th, 2019 Independent publisher Nnooo announces the release date on the Nintendo Switch eShop for the critically acclaimed game Anodyne. Developed by Analgesic Productions, the game is scheduled to launch on February 28th in The Americas, Europe, UK, Australia and New Zealand. Anodyne will also be available for pre-purchase on the eShop starting February 21st.
Play as two lovers who escaped to a lost planet. The only thing that matters is to stay together. A RPG to play solo or with a special someone.
BOMBFEST is a 4 player party game that features blocks, toys, bombs, and explosions. It’s like sumo wrestling with explosive! The last player standing earns the most points, and the player with the most points at the end wins!
Throwback to the heydays of popular classics like Bomberman and go head-to-head against other bombers in one of 283 multiplayer maps in Blast Zone! Tournament, which exits Steam Early Access and launches on PC and PS4 on 28 Feb.
February 15th, 2019: The Fortnite Battle Royale Collection, a new line of collectible mini action figures from the gaming and pop culture phenomenon, is now available at Amazon, Argos and in Tesco stores.
Following an initial, sell-out run at Smyths Toys, the first supply drop of the pocket money collectibles is now widely available right in time for February half term!
The collectibles are available in Solo (one figure, £4.99) Duo (two figures, £9.99) and Squad (four figures, £19.99) packs. This initial release features 16 fan favourite outfits from the game, including Omega, Cuddle Team Leader, Raptor, Skull Trooper and the Limited Edition figure, Die Cast.
From Worlds Apart and Moose Toys, the detailed, poseable figures stand at 5cm tall with three points of articulation, accessories and a display stand - making them ideal collector’s items for Fortnite fans of all ages.
With the Battle Royale Collection growing to 100 figures in 2019, new figures will be released on a regular basis. You Never Know Who’s Dropping Next!
February 16, 2019: Daybreak Games has announced that PlanetSide Arena, the massive-scale multiplayer sci-fi arena shooter, has a new PC release window and will simultaneously launch alongside PlayStation 4 later this Summer.
In a development letter posted this afternoon, the team shared the following:
PlanetSide Arena will simultaneously launch in Summer 2019 on PC and PlayStation 4 platforms
In light of the revised launch plan, the Founders Season has been canceled and Daybreak Games is refunding all Planetside Arena pre-orders on Steam
The team will continue to expand the Beta testing program ahead of launch this Summer
Enrol and join the Steel Circus! The curtains are open but only for a short time - 15 February (6:00 AM PT, 3:00 PM CET, 5:00 PM MSK) to 16 February (3:00 PM CET, 5:00 PM MSK, 6:00 AM PT). Follow the link here as there’s still time to join the Closed Alpha Test!
Following SIEA Release, Intense Restaurant Management Sequel Expands Into SIEE Regions
What a treat!
Vertigo Gaming Inc. announces its restaurant management sim Cook, Serve, Delicious! 2!! is now available in PlayStation 4 SIEE territories! Nintendo Switch and Xbox One editions are also in development for launch in 2019 -- with other PS4 regional releases in the works for later this year as well.
Follow this Delicious link for even more information!
Love Loot boxes? Hyped for Marvel Avengers: Infinity War? Well, we've got some great news from LOOTCRATE for you, and remember these apparel are only available in this month's 'Core' and Loot 'Wear' Crates!
First up is the Thanos Shirt (from April’s Core Crate).
This shirt (designed by JO3BOT who designed Marvel’s NYCC 2012 shirt), shows The Mad Titan, Thanos reclining in his terrifying throne having completed his latest DIY project (collecting the fabled Infinity Stones and conquering the Marvel Universe!).
Licensed from Marvel by Loot Crate, this shirt is exclusive to April’s Loot ‘Core’ crate.
Secondly we have The Infinity Gauntlet Shirt (from April’s Loot Wear Crate).
This one is a Thanos Infinity Gauntlet Long Sleeve Tee. Rule the Galaxy in style in this Thanos shirt featuring the coveted Infinity Gauntlet and the six Infinity Stones lined up the sleeve!
With these two exclusive shirts and more TBC content, Loot Crate are positioning themselves as the one stop shop for all Marvel goods leading into the Avengers: Infinity War theatrical release.
For The King ventures out of Steam Early Access on April 19th
Step onto a new frontier and fight in the daunting Frozen Expanse with a 20% discount at launch
London, Tuesday 10th April 2018 - Multi-award winning publisher Curve Digital, is pleased to announce that IronOak Games’ For the King will leave Steam Early Access on 19th April 2018. For the King is a rogue-like RPG adventure for which sees players journey into procedurally generated levels to avenge their recently murdered King.
Mixing up a challenging blend of strategy, tabletop RPG, and rogue-like elements, For The King features both a single player experience as well as the ability for three heroes to play cooperatively both online and locally. Taking place in the gorgeous, hexagonal kingdom of Fahrul, players must strategically explore and battle their way through the fairytale, stylized landscape in a bid to discover and survive, lest they succumb to death.
The game’s short run in Early Access allowed for new features to be tested, balanced and tweaked following suggestions from the community. As a result, IronOak Games have added a horde of new features including a Dungeon Crawl Mode, Discord integration, a whole host of multiplayer functionality and, of course, vital enemy and economy balancing. The full list of updates can be found via the game's Steam page.
The exit from Early Access will be accompanied by an extensive free update which adds an all new adventure into the daunting Frozen Expanse. This includes three entirely new realms: The Shivering Woods, Frozen Expanse and the Frigid Sea. Along with these new realms comes two vast new dungeons, a brand-new playable character to unlock and plenty of fiendish traps. Plus over 20 new enemies and encounters, two new Scourges and a wealth of new weapons, armour and loot. For completionists, 10 new steam achievements are up for grabs.
For the King will be priced at $19.99 / £15.49 / 19,99€ with a 20% launch week discount, when it leaves Steam Early Access on April 19th. PlayStation 4, Xbox One and Nintendo Switch versions of the game are slated for release in early 2019.
Bewilder Box who host the UK's No.1 Escape Room experience, you can see some Trip Advisors reviews here, are back with a supercomputer voiced by Red Dwarf star Norman Lovett.
Red Dwarf star Norman Lovett to voice evil supercomputer in new immersive escape room, Judgement DAVE, opening in Brighton 3rd April, 2018
BRIGHTON, UK – 27th March, 2018: Bewilder Box Escape Rooms are delighted to announce that Red Dwarf’s Norman Lovett will star in its newest adventure, 'Judgement DAVE', opening in Brighton 3rd April, 2018.
Lovett, best known as Red Dwarf's senile computer Holly – a role to which he returned to late last year for the show’s twelfth season – will voice a mischievous and dry-witted supercomputer called The Masternet 9000 against which players will pit their wits to solve puzzles and complete challenges in a tongue-in-cheek science fiction story quite unlike anything else on the market.
Lovett, commented “The idea of combining puzzle solving and immersive theatre is an interesting concept and I really enjoyed working on the project! It was fun playing a more morally ambiguous artificial intelligence, The Masternet 9000 is full of himself – witty and bad!”
“From the moment we sat down to design the new experience, Lovett was the obvious choice to voice The Masternet 9000, we were delighted when he agreed to take part,” commented Dave Middleton co-founder of Bewilder Box Escape Rooms, “Holly from Red Dwarf is such an iconic character and Lovett’s dry, witty delivery is key to that. He’s the perfect person to add some humour to our newest game and we are sure players will find it an exciting, engaging and entertaining experience.”
Judgement DAVE is the second game from Bewilder Box Escape Rooms since it launched its first, called The Bewilder Box Initiative, in 2016 which has proved a huge hit.
Featuring Knightmare's Tregard, aka Hugo Myatt, the game is the number one rated experience for Fun and Games on Tripadvisor for Brighton and has a five-star average from 300+ reviews. Furthermore, since it opened over 4,000 people have completed the challenge, including celebrity visitors such as Olympic medallist Gail Emms, TV's Jonathan Ross and screenwriter Jane Goldman.
Dave Middleton, and co-founder of Bewilder Box Escape Rooms, Dave Staffell, are leading experts on the UK’s escape room culture, having appeared in What Britain Buys with Mary Portas, explaining the growing appeal of this form of entertainment. The pair also recently spoke at the inaugural UK Escape Room Industry Conference which was widely attended by over 150 Escape Room owners.
Lead designer for Super Street Fighter II Turbo HD Remix, David Sirlin, is bringing Fantasy Strike to the Nintendo Switch in the Summer. The game is already available on Steam early access and will also launch on the Playstation 4.
Fantasy Strike Comes to Nintendo Switch This Summer
EMERYVILLE, CA – March 20th, 2018 – Fantasy Strike, the upcoming fighting game from Super Street Fighter II Turbo HD Remix lead designer David Sirlin, will come to Nintendo Switch this summer, simultaneously launching alongside the previously-announced PC and PlayStation 4 versions.
“Fantasy Strike is the perfect fighting game for Switch,” said Sirlin. “The Switch is a take-anywhere console, so fighting games would be great on it if not for how notoriously difficult they are to control. Usually, playing a fighting game on a JoyCon would be tough, but Fantasy Strike is designed specifically for that. Detach the JoyCons, give one to a friend, and you can play a deep, strategic fighting game anywhere.”
Currently in Steam Early Access, Fantasy Strike has been rapidly deploying new features, modes, and increasing production values. In their most recent patch, Sirlin Games added professional voice acting and facial animation for all 10 characters as well as a brand new Team Battle mode. In a Team Battle, players choose 3 characters each and play a variety of different matchups, which is great as a tournament format as well as for casual play.
Sirlin Games has also boosted its networking technology over the last few months, combining GGPO (the best-in-class networking tech that allows there to be no input delay) with its own networking tech that now allows for smooth connections even across continents.
Fantasy Strike entered Steam Early Access in September of 2017. The game is currently available for $19.99 USD in English, French, Spanish, Italian, Brazilian Portuguese, Norwegian, Hungarian, Turkish, Japanese, with additional language support planned for the final release.
To learn more about Fantasy Strike, visit the game’s Steam page.
Play as a mummified redneck with over 50 weapons with three playable different classes on three pyramids levels, in this Egyptian-themed FPS shooter. Sounds like your type of game? See the trailer below and look out for our future review on Immortal Redneck!
Indie smash hit Human: Fall Flat gets physical Nintendo Switch™ release with Super Rare Games
London, United Kingdom – 20th February 2018 – Nintendo game enthusiasts, today Super Rare Games announces the launch of its first limited run physical production of Curve Digital’s indie smash hit Human: Fall Flat for Nintendo Switch™. Due for release in early March, this will be the first release in Super Rare Games’ lineup of physical indie game releases exclusively on Nintendo Switch™.
Producing just 5,000 copies per title, Super Rare Games puts quality over quantity, and its physical editions of successful indie titles will feature beautifully printed packaging and high-quality trading cards. These cards will be blind-boxed, with just 125 signed by members of the game’s development team, making them highly collectable - a must-have for any indie enthusiast! For Human: Fall Flat, the collectible cards will be signed by the game's creator, Tomas Sakalauskas.
Super Rare Games is also producing an extremely limited run of just 500 copies of the Human: Fall Flat soundtrack, printed on to 12-inch vinyl.
Human: Fall Flat launched onto the Nintendo eShop on December 7th, 2017, and recently surpassed two million sales worldwide, fast becoming a favourite of YouTuber and Streamers due to its hilarious, slapstick, co-op comedy. Human: Fall Flat is a is an open-ended, physics-based puzzle game in which you take control of Bob, helping him resolve the mysteries behind his recurring dreams of falling.
Simon Byron, Publishing Director at Curve Digital, said “Human: Fall Flat has been Curve Digital's biggest Nintendo Switch digital release, so we know demand for this wonderful collectors' edition is going to be huge. Given the game has sold over two million copies on all formats since launch and this is the first time it's ever been available as a physical release, these 5,000 copies will be highly treasured and hugely collectible for years to come.”
Pre-orders are live at www.superraregames.com now - reserve your copy today to avoid disappointment!
Super Rare Games will be at GDC in San Francisco this March and invites any independent game developers interested in physical releases of their Nintendo Switch™ titles to get in touch via email@example.com.
For more information and to join the Super Rare Games community follow us on Twitter.
Blasting like it's 2012! Assault Gunners arrives outside of Japan for the first time, in the form of a HD Edition on PC and Playstation 4.
MECH BATTLE GAME 'ASSAULT GUNNERS HD EDITION' BLASTING ITS WAY TO PLAYSTATION®4 AND PC WORLDWIDE ON 20th MARCH
Originally released in 2012 exclusively for the PlayStation®Vita in Japan, this remaster brings the title to the West for the very first time!
Tunbridge Wells, Kent - 20th February, 2018 - Marvelous Europe today announces that Assa will be releasing March 20th worldwide on PlayStation®4 and PC.
ASSAULT GUNNERS HD EDITION will launch on PlayStation®4 and PC with three purchase options available:
● ASSAULT GUNNERS HD EDITION (Standalone Game) - £7.19, €9.99 or $9.99
● ASSAULT GUNNERS HD EDITION EXTRA PACK (DLC) - £3.99, €4.99 or $4.99
● ASSAULT GUNNERS HD EDITION COMPLETE SET (Standalone Game + DLC) - £9.29, €11.99 or $11.99
Prices may vary depending on region
It's the Year 208X, Mars is in the process of terraformation with an expected timeline of 300 years till completion. Back on Earth a great war erupts and millions of migrants look to Mars to flee their home. The Planet Remodelling Project is accelerated with the aid of ANTS, a completely robotic automated system. Migrants build large dome-shaped colonies in regions with now stable climates and rush to construct cities within them to sustain the flow of refugees. Time passes and the World Federation has set up military colonies on Deimos and Phobos, and the dwarf-planet Ceres is being moved to Mars' orbit to help create an ocean for the planet. One day, communication is suddenly lost with the surface of Mars, a peace keeping force called DAT whom are currently training on Deimos are sent to investigate...
Originally released exclusively for Japan for the PlayStation®Vita in 2012, ASSAULT GUNNERS HD EDITION puts you in control of the Peace Keeping Force known as DAT and along with your three allied Battle Mechs, you must attempt to save Earth's Migrants and the Mars Colonies as a whole from the threat of the ANTS uprising. Who could be behind this threat against Mars, the new planned perfect utopia for humanity?
With 35 full-length battle-heavy missions, a horde gameplay mode known as "Inferno Mode" covering 5 varied maps and over 100 mech-customisation possibilities for yourself and your allies, there's plenty of replayability and content present in the standalone version of ASSAULT GUNNERS HD EDITION.
Available on launch day the ASSAULT GUNNERS HD EDITION EXTRA PACK will allow players to take their experience even further with:
● 15 campaign missions set after the initial campaign
● 3 additional Inferno Mode maps bringing the total to 8
● 15 extra weapons allowing for more diverse offensive options
● Over 30 additional mech-parts for even more customisation
● 4 fully voice acted Navigators by renowned Japanese VA
The game was inspired by titles like Super Meat Boy, VVVVVV and Super Metroid.
5 years in the making, Mike Dies, a game by Psydra Games is coming to steam on February 23rd.
"It's a terrific game that deserves people's attention..." - Chris O'Regan, spong.com
"Keep your eye out for Mike Dies. This could be something big." - This Guy Named Steve, abouttoreview.com
More details on the game can be found on the Mike Dies Steam page!
The team at Two Tribes are bringing Toki Tori back to Nintendo's handheld! Available to pre-order from today, with a full list of details on the game, below.
Experience Toki Tori's Epic Puzzle Adventure on the go, for the first time ever!
Toki Tori 2 returns to its roots after originally coming out on Wii U back in 2013. On Nintendo Switch™ you can play it on the go for the very first time. The Nintendo Switch Edition is the game's best version yet!
Why should you be excited? No one said it better than Mark Brown in his Game Maker’s Toolkit video essay:
“Believe it or not, but Toki Tori 2 was one of the most daring and ingeniously designed puzzle games of 2013. It’s a Metroidvania game where you aren’t stopped by doors you can’t open or blocks you can’t break.”
“It respects your intelligence in a very satisfying way. This one has gone overlooked, but it deserves more attention. Don’t be fooled by its cutesy exterior. This puzzler is wicked smart and devilishly tricky.”
For this version, we've applied a ton of extra polish, even throwing in some new secrets and solutions.
Toki Tori 2+: Nintendo Switch Edition runs buttery smooth at 60 fps, and features in-game Achievements, as well as HD Rumble and video capture support.
Toki Tori 2+: Nintendo Switch Edition comes out on February 23, with a limited-time introduction price of 9.99 $/€.
Pre-orders are available TODAY in the Switch eShop!
About Toki Tori 2+: Nintendo Switch Edition
Explore an enthralling forest island, learn magical songs and interact with the local wildlife to solve environmental puzzles.
Toki Tori 2+’s ingenious game design requires just two moves: whistle and stomp. It's super accessible, yet it builds up to incredible complexity later on.
There’s a ton to do, too. After puzzle-solving your way to five Ancient Frogs and saving the island from a strange pollution, you can still find 100s of golden wings, snap dozens of creature pictures and go Achievement hunting.
Toki Tori 2+ is better than ever on Nintendo Switch, with lots of gameplay tweaks and even some new secrets and puzzle solutions. Plus, you can now create checkpoints wherever you like, allowing for easy experimentation.
- A unique take on the Metroidvania formula
- Follow the path, or stray off-road and tackle the expert puzzles
- Whistle magical songs to rewind, fast-travel and more
- Snap dozens of Tokidex creature pictures
Better than ever on Nintendo Switch:
- Tweaked gameplay, new secrets and solutions
- Buttery smooth graphics at 60 fps
- Featuring in-game Achievements
- HD Rumble support
- Video capture support
Mike was particularly keen – I think he was nearly at the ‘are we there yet’ stage as we drove down for our allotted meeting. So it was with great excitement that I and Mike approached the freshly revealed new attraction. Its protective hoardings had only been removed the night before.
So after the warm welcome from Ben and his team of VR helpers we were given a guided tour of the booths and choice of the entertainments within. Honestly we felt like we had entered the Crystal Maze. But before we could begin we had to fill in some light paperwork and watch the health and safely video before moving onto the initial experience.
First up was Space Flight… (The full title is a little bit of a spoiler so I’ll stop right there). In this you are the passenger of an aircraft that achieves low Earth orbit. Now I’d best explain that you’re wearing; the glasses are HTC Vive business edition, meaning that you can’t buy these in the shops/online etc., and depending on the games then other equipment will be utilised (subpac rumble backpacks for example). For Space Flight you’re sitting in VR designed rumble chair - we'll find the name for this! Despite knowing that you’ve going nowhere the feeling of actual take off comes across as being very real and the views are exceptional. And as I implied earlier when I mentioned the title; I can’t tell you what happens…
Life of Us was next on the agenda and this is unusual. Not in a bad way but this needs some careful explaining. Essentially in this experience you evolve from a ‘blob’ (yeah it will have a scientific name but let’s just go with ‘blob’) that goes through various incarnations as it evolves. Unlike Space Flight this is multiplayer so I could ‘see’ Mike next to me as we progressed through different geological periods. Our forms changed with each new time period and we learned as we went along what we could do with our new found bodies. The end was unusual - Let’s just say that it feature’s music by Pharrell Williams.
And so onto Eagle Strike; now I have no hesitation is saying that this was my favourite. This game allowed for various combinations of player vs player action but found 2 vs 2 to be the best.
In it one team are eagles whilst the other are falcons and we’re using some very snazzy Xbox controllers to interact with the game; with the exception for the direction of flight which was controlled by the turning of your head. Essentially you were tasked into bring food back to your eyrie. Once your bunny snack was acquired you were vulnerable, the opposing team now trying to snatch the animal carcass from you. Think of it as a feathery game of capture the flag. I must mention the landscape in this title. You are flying over and through a desolate and decaying Paris. The boulevards and alleyways present you with cover and the occasional speed boosts. It was a considerable joy using these as cover trying hard not to clip any of the scenery.
From being covered in feathers our next game gets you encased in metal as we played Archangel. This is a story driven mech simulator/shooter where you operate a 6-story walking robot. Story and path through the environments were predetermined but by using the Vive haptic feedback controllers you operated the robots arms; which of course mean you are controlling its collection of ordinance. In game selections allow you to change the loadout and there’s a choice of narrative experiences depending on the difficulty you wish to experience.
For the next game it was the moment that Captain Kenny of the United Federation of Planets to makes his mark because we played Star Trek: Bridge Crew “Rescue at Perseph”!
(OK the actual title doesn’t include!)
This is ideally designed for 4 players so just having the two of us made it a little taxing. That doesn’t mean you have more work to do; other players are replaced by bots but I feel that having people you know in all the positions would make following updates easier. I took the role of the Captain of our Federation vessel and Mike was designated as Tactical, the other possible roles being Helm and Engineering.
Being set in the reboot film universe, or Kelvin timeline the look of the bridge matches that seen in the JJ Abrams/Bad Robot films so has a modern take on the original series look.
Since only the Captain can see all the mission objectives, this is a game of communication. So the Captain has to instruct the crew taking care that their actions don’t overlap since some commands will have a direct impact on the ability of others to achieve their orders. So a certain amount of judgement and oversight is needed. We managed to rescue 5 people during our session and this is certainly an interesting game that deserves a lot of exploration and play. Talking to the staff they’ve managed to rescue 25 people so unlike the Kobayashi Maru this isn’t a no-win scenario (Star trek II reference there folks).
From Star Trek we moved onto Star Wars: Trials on Tatooine. Now I’d played this last year at Star Wars Celebration Europe on the LMxLAB stand so I was eager to give a better showing this second time around. In this mini adventure you’re tasked with meeting a certain smuggler and you will get ‘a bad feeling about this’ as trouble obviously breaks out. Again I’ve no wish to spoil things so I can’t really tell you what will certainly be the main selling point. However when I played this before this was the first time I appreciated what VR could now achieve; the sense of being part of the action was overwhelming.
And finally we played Raw Data. We were recommended to play this last. The reason being that by then we would have become familiar with the VR technology plus this title is a lot more physically demanding than the others.
In essence is a first person sci-fi themed shooter. Three character classes exist with the game which also affected the load out to be carried. I found the easiest was the character with the handgun(s), the katana wielder and the shotgun user requiring more skill to play but in balance provide more flexible firepower. This title used the haptic controller to move you around the play environment. This was achieved using what appeared to be a grenade ark showing where you’d instantly move to. This worked very well allowed you to appear behind your target before teleporting out.
I could tell that this was Mike’s favourite and he seriously liked the shotgun…
We spent the afternoon enjoying the experiences that IMAX VR could provide so many thanks to Liam and his VR hosts of the IMAX VR Manchester Trafford Park for their time, trouble and patience. We look forward to a return visit and also seeing future titles and when they appear.
IMAX VR will be opening it's doors or is that virtual space? for you to explore and immersive yourself in on Friday 24th at the Trafford Centre in Manchester. On-line bookings will be taken through it's website but we'll give you updated as more information lands come launch day.
A little snippit from Mike;
IMAX VR is truly unlike any other VR experience that I've come across. Start to finish, this is how you showcase and explore the world of VR
It's all he talks about!
Sleep Tight haunts Nintendo Switch, PC in Early 2018
LOS ANGELES - Nov. 14, 2017 -Sleep Tight, an adrenaline pumping arcade-style, twin-stick shooter with base-building elements, launches for Nintendo Switch and PC in Q1 2018.
Sleep Tight will be the debut project fromWe Are Fuzzy, a veteran team of AAA game developers and big-budget film VFX artists. The team is led by Maxx Burman, whose credits include Far Cry, League of Legends, Westworld, and Titanfall. Disney character artists, including Dylan Ekren, who worked on Wreck It Ralph and Zootopia, and Ubisoft designer Oscar Mar, whose resume cites the Far Cry and Rainbow 6 franchises.
Sleep Tight draws from shared childhood experiences to deliver a fast-paced twin-stick shooter that marries adrenaline-pumping action with a charming world wrapped in blankets of nostalgia.
Build pillow forts during the day to prepare for hordes of monsters who emerge after dark. Fight back against their relentless onslaught with dart Gatling guns, water balloon launchers, remote controlled gun turrets, and other toys. Throughout these frenetic nocturnal battles, players will collect stars from fallen enemies to upgrade their skills, buy power-ups, and unlock new weapons.
"Since I was a kid, I always wanted to make games. After 10 years of working on other people's projects, it was time to make my own, and I wanted to go back to that feeling of pure play." said Maxx Burman, co-founder and creative director at We Are Fuzzy. "I feel fortunate to work with such talented artists to bring this Pixar-esque world to life. I think it's an experience that will appeal to the young at heart, no matter their age."
For more information on We Are Fuzzy and Sleep Tight, visit the game's official website.