OlliOlli grinds onto Xbox One, Wii U and 3DS
LONDON – 03/12/2014 Notorious street thugs Curve Digital and the pushers of intense digital experiences over at Roll7 are pleased to announce a collaboration that sends finger-skate-em-up OlliOlli kick-flipping over gamers’ couches and grinding all up on their Xbox One, Nintendo Wii U and Nintendo 3DS consoles in early 2015!
For the seriously out-of-touch, OlliOlli is a 2D side-scrolling skateboard game crafted by Roll7 from a solid block of pure raditude. This ain’t your grandpa’s skating game – OlliOlli throws you feet first into high-risk, high-reward skate lines where ‘just one more trick’ can mean the difference between pulling off a gnarly combo and becoming just a smear on the concrete.
Fresh from its critically acclaimed debut on the PC and PlayStation consoles, players will be tearing up over 250 challenges across 100 levels, utilizing the 120+ tricks at their disposal as they compete for the highest score amongst their peers and other skater strangers.
All of the wild features return in full for the new versions, such as all four game modes, including the nails-hard RAD mode and the Daily Grind, which sees players worldwide competing on the same line for the highest score possible.
The game’s release is scheduled for early 2015, when you can finally pop shove-it into your console of preference.
Praise for OlliOlli
Destructoid – “The game is in the sweetspot of "simple to control" and "just difficult enough" to keep you playing without tearing your hair out … A masterpiece. 95%”
Gaming Age – “Ultimately, though, it all comes back to the gameplay, and on that front, OlliOlli delivers: it's hard, it's addictive, and it's got tonnes of replay value ... It's most definitely a must-own. 91%”
About Curve Digital
Founded in 2012, Curve Digital publishes original IP and enhanced conversions of popular independent video games. Working with high profile developers such as Jasper Byrne (Lone Survivor) and Mike Bithell (Thomas Was Alone), Curve Digital helps individuals and small teams bring their games to a larger audience on popular console formats, including PlayStation 4, PlayStation 3, PlayStation Vita, Xbox One and Wii U.
Founded in 2008, Roll7 originally made ‘Serious Games’ and worked with At Risk Young people to create digital content for a purpose. After years of making content for other people, the studio finally shut its doors to clients and started making its own games – under visionary Game Designer, John Ribbins. The studio is currently working on OlliOlli2: Welcome to Olliwood AND Not A Hero, a game about a rabbit from the future – of course.